Sometimes everything around the literal game can drag down the experience significantly. Exhaustive controller remapping? Extensive review systems? Family sharing? Game streaming? Seamless Proton integration and Steam OS? One-click language setting changes? One click mod support? Community hubs for discussion and guides? A metric fuckton of metadata? Betas/branches? Steamdb? Console/command line interfaces? Marketplace/cards/user content? There's a crazy number of features and this is only scratching the surface. The problem is that Steam basically *is* PC gaming, so its feature set is synonymous. It is usually functional, and that's basically the most that can be said of it. Take all the features you like from your favorite console and remove them, and that's basically what it's like playing an EGS game. The best analogy I can think of is what if Epic started making a console and so to attract people they started paying money for timed exclusivity, often for games that people had been told were coming to other platforms.īut Epic doesn't really care that much about making a good console experience in this hypothetical. There's two big issues: lack of features and paid exclusives.
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